Portfolio
Client work, student projects, and explorations that don't live on the main reel. The full range of what motion design looks like when you're still finding the edges.
Client
Intro title card for The Steve and Steve Show podcast. The two names fly in from opposite sides, colliding to reveal the connecting and with a spin. Show drops like a weathered wooden sign swinging into place. Logo design and animation.
Rough and tough biker culture brewing brand. A gearhead's crest builds piece by piece. Gear, piston, shield, crossed wrenches, then a full name and banner reveal. Animated to have no regrets.
A precision defense contractor brand. Jets, shields, bunkers, and an artillery striking name reveal. Cold, calculated, and locked in on every frame.
School of Motion + UC: Denver
Student production for a fantasy short film following a forest guardian navigating loss, magic, and sacrifice. Served as Production Coordinator while developing compositing and rendering skills across the full pipeline.
The final project for Animation Boot Camp. I was given style frames designed by Ordinary Folk. Was told to go crazy and use all the tools in my tool bag to create a motion design masterpiece.
The objective of this exercise was to control the viewer's eyes. Given still frames of varying difficulty that needed to be animated seamlessly.
In this exercise I was given still frames and had to find a creative way to get from one frame to the next with motion.
This the consolidation of everyting I learned in experssion session. A proximity based rig driven by a signle animimated ball of light. True techincal whismy in action
Taking School of Motion classes on Cinema 4D
Edge of Motion
Exploring Maya's motion design features, MASH. Animation driven by animated displacement maps.
Exploring Maya's motion design features, MASH. Rigged light intensity, rigid body gravity simulation, and object instances.
Looking for my next inspration
Ready, Set, Go